diff --git a/Assets/Scripts/TerrainGeneration/Chunker/TerrainChunkerThreads.cs b/Assets/Scripts/TerrainGeneration/Chunker/TerrainChunkerThreads.cs index f981de8db51898e6e6f7abaf358293801654844a..5d01d08470fb560e916f981ce73b78e6635da43e 100644 --- a/Assets/Scripts/TerrainGeneration/Chunker/TerrainChunkerThreads.cs +++ b/Assets/Scripts/TerrainGeneration/Chunker/TerrainChunkerThreads.cs @@ -1,10 +1,8 @@ using System.Threading; -using UnityEngine; public class TerrainChunkerThreads : TerrainChunker { private ShapeGeneratorThread shapeGenerator; - //private ThreadStart shapeStart; private Thread shapeThread; private CancellationTokenSource cts; protected override bool CheckIfFinished()