diff --git a/Assets/Scripts/TerrainGeneration/Chunker/TerrainChunkerThreads.cs b/Assets/Scripts/TerrainGeneration/Chunker/TerrainChunkerThreads.cs
index f981de8db51898e6e6f7abaf358293801654844a..5d01d08470fb560e916f981ce73b78e6635da43e 100644
--- a/Assets/Scripts/TerrainGeneration/Chunker/TerrainChunkerThreads.cs
+++ b/Assets/Scripts/TerrainGeneration/Chunker/TerrainChunkerThreads.cs
@@ -1,10 +1,8 @@
 using System.Threading;
-using UnityEngine;
 
 public class TerrainChunkerThreads : TerrainChunker
 {
     private ShapeGeneratorThread shapeGenerator;
-    //private ThreadStart shapeStart;
     private Thread shapeThread;
     private CancellationTokenSource cts;
     protected override bool CheckIfFinished()