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new file mode 100644
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+++ b/Assets/Art/Animations.meta
@@ -0,0 +1,8 @@
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diff --git a/Assets/Art/Animations/hampster.fbx.meta b/Assets/Art/Animations/hampster.fbx.meta
new file mode 100644
index 0000000000000000000000000000000000000000..4094420ed596038379ea3835139b62940afb8f9a
--- /dev/null
+++ b/Assets/Art/Animations/hampster.fbx.meta
@@ -0,0 +1,109 @@
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diff --git a/Assets/Scenes/TestBreaking.unity b/Assets/Scenes/TestBreaking.unity
index 7e7c01611f16166a0e669ec3671b4d2ce37cbe00..85eea58f4381ce04ae3b8cbe9a8ad8c1454a5ab4 100644
--- a/Assets/Scenes/TestBreaking.unity
+++ b/Assets/Scenes/TestBreaking.unity
@@ -2713,7 +2713,7 @@ PrefabInstance:
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     - target: {fileID: 919132149155446097, guid: 6fddd368a19e24321b2cad802928dad5, type: 3}
       propertyPath: m_IsActive
-      value: 0
+      value: 1
       objectReference: {fileID: 0}
     - target: {fileID: 1340763527310418025, guid: 6fddd368a19e24321b2cad802928dad5, type: 3}
       propertyPath: m_Materials.Array.data[0]
@@ -4543,9 +4543,17 @@ PrefabInstance:
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     m_TransformParent: {fileID: 1549867961}
     m_Modifications:
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+      propertyPath: m_LocalScale.x
+      value: 1.0255125
+      objectReference: {fileID: 0}
+    - target: {fileID: 1274925484904774216, guid: 9c14416700e33b042b3edcca636a9b4d, type: 3}
+      propertyPath: m_LocalScale.z
+      value: 15.311149
+      objectReference: {fileID: 0}
     - target: {fileID: 1274925484904774216, guid: 9c14416700e33b042b3edcca636a9b4d, type: 3}
       propertyPath: m_LocalPosition.x
-      value: 0
+      value: 0.00000017881
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     - target: {fileID: 1274925484904774216, guid: 9c14416700e33b042b3edcca636a9b4d, type: 3}
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@@ -4553,7 +4561,7 @@ PrefabInstance:
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@@ -5281,11 +5289,11 @@ PrefabInstance:
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       propertyPath: m_LocalRotation.w
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+      value: 1
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@@ -5293,7 +5301,7 @@ PrefabInstance:
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+      value: 0
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@@ -5305,7 +5313,7 @@ PrefabInstance:
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-      value: 90
+      value: 0
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diff --git a/Assets/Scripts/Objects/ObjectHealth.cs b/Assets/Scripts/Objects/ObjectHealth.cs
index d89f66656a116a79debeb986ef8cee4bbf6aa5d1..aea56ec17f914dbe9666b3f3c1bfa090b442d134 100644
--- a/Assets/Scripts/Objects/ObjectHealth.cs
+++ b/Assets/Scripts/Objects/ObjectHealth.cs
@@ -61,6 +61,8 @@ private void Shatter()
         //set the position and rotation of the broken object to the pos/rot of the unbroken one
         broken2.transform.position = broken1.transform.position;
         broken2.transform.rotation = broken1.transform.rotation;
+        Debug.Log("b1" + broken1.transform.eulerAngles);
+        Debug.Log("b2" + broken2.transform.eulerAngles);
         Vector3 velocity = broken1.GetComponent<Rigidbody>().velocity;
         //deactivate the unbroken object and activate the broken one
         broken1.SetActive(false);