diff --git a/Assets/Art/Asset Store Packs/PolygonalMind/LowPolyOffice/Props/Materials/Floor.mat b/Assets/Art/Asset Store Packs/PolygonalMind/LowPolyOffice/Props/Materials/Floor.mat
index 1f892f15362067a0d4cccde854e857d0d105d43f..322634cca3f2a495b82920264dc07ab059aa1e38 100644
--- a/Assets/Art/Asset Store Packs/PolygonalMind/LowPolyOffice/Props/Materials/Floor.mat	
+++ b/Assets/Art/Asset Store Packs/PolygonalMind/LowPolyOffice/Props/Materials/Floor.mat	
@@ -165,7 +165,7 @@ Material:
     - _outline_width: 0.2
     m_Colors:
     - _BaseColor: {r: 0.31617647, g: 0.31617647, b: 0.31617647, a: 0.378}
-    - _Color: {r: 1, g: 1, b: 1, a: 1}
+    - _Color: {r: 0.31617647, g: 0.31617647, b: 0.31617647, a: 0.378}
     - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
     - _HColor: {r: 0.88235295, g: 0.44766438, b: 0.44766438, a: 1}
     - _SColor: {r: 0.195, g: 0.195, b: 0.195, a: 0.13725491}
diff --git a/Assets/Art/Asset Store Packs/PolygonalMind/LowPolyOffice/Props/Materials/mesh_desk_01-tech.mat b/Assets/Art/Asset Store Packs/PolygonalMind/LowPolyOffice/Props/Materials/mesh_desk_01-tech.mat
index 5348472f2927d35688210c2204bd51d57cc38fc0..0b9558fb11ab6126e16c4d0a870b0cd4ce1e695d 100644
--- a/Assets/Art/Asset Store Packs/PolygonalMind/LowPolyOffice/Props/Materials/mesh_desk_01-tech.mat	
+++ b/Assets/Art/Asset Store Packs/PolygonalMind/LowPolyOffice/Props/Materials/mesh_desk_01-tech.mat	
@@ -153,7 +153,7 @@ Material:
     - _outline_width: 0.2
     m_Colors:
     - _BaseColor: {r: 0.07, g: 0.07, b: 0.07, a: 1}
-    - _Color: {r: 1, g: 1, b: 1, a: 1}
+    - _Color: {r: 0.07, g: 0.07, b: 0.07, a: 1}
     - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
     - _HColor: {r: 0.785, g: 0.785, b: 0.785, a: 1}
     - _SColor: {r: 0.195, g: 0.195, b: 0.195, a: 0.13725491}
diff --git a/Assets/Art/Asset Store Packs/PolygonalMind/LowPolyOffice/Props/Materials/mesh_desk_01-wood.mat b/Assets/Art/Asset Store Packs/PolygonalMind/LowPolyOffice/Props/Materials/mesh_desk_01-wood.mat
index d70cf3d101df5e39781985fb1bba233da217ae5f..d2e770e72ca562bfcc35fae4b82549635f666636 100644
--- a/Assets/Art/Asset Store Packs/PolygonalMind/LowPolyOffice/Props/Materials/mesh_desk_01-wood.mat	
+++ b/Assets/Art/Asset Store Packs/PolygonalMind/LowPolyOffice/Props/Materials/mesh_desk_01-wood.mat	
@@ -153,7 +153,7 @@ Material:
     - _outline_width: 0.2
     m_Colors:
     - _BaseColor: {r: 0.2375, g: 0.1134, b: 0.0651, a: 1}
-    - _Color: {r: 1, g: 1, b: 1, a: 1}
+    - _Color: {r: 0.2375, g: 0.1134, b: 0.0651, a: 1}
     - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
     - _HColor: {r: 0.785, g: 0.785, b: 0.785, a: 1}
     - _SColor: {r: 0.195, g: 0.195, b: 0.195, a: 0.13725491}
diff --git a/Assets/Art/Asset Store Packs/PolygonalMind/LowPolyOffice/Scenes/Demo Scene/Materials/character.mat b/Assets/Art/Asset Store Packs/PolygonalMind/LowPolyOffice/Scenes/Demo Scene/Materials/character.mat
index 41d49c85bd1d13eda7234e1b8a1f3db1353cf985..566e66f0b1e59ee013c205311159da5d103a70a9 100644
--- a/Assets/Art/Asset Store Packs/PolygonalMind/LowPolyOffice/Scenes/Demo Scene/Materials/character.mat	
+++ b/Assets/Art/Asset Store Packs/PolygonalMind/LowPolyOffice/Scenes/Demo Scene/Materials/character.mat	
@@ -57,7 +57,7 @@ Material:
         m_Scale: {x: 1, y: 1}
         m_Offset: {x: 0, y: 0}
     - _MainTex:
-        m_Texture: {fileID: 0}
+        m_Texture: {fileID: 2800000, guid: 92612c382c0c91d4e934e45cc78f67ce, type: 3}
         m_Scale: {x: 1, y: 1}
         m_Offset: {x: 0, y: 0}
     - _MetallicGlossMap:
diff --git a/Assets/Prefabs/Slam Sphere.prefab b/Assets/Prefabs/Slam Sphere.prefab
index 673fa8580855d31856b29cb9a27f1fb450ac1847..313bb48e90f59b169ec6f9921c516cec9709cfcd 100644
--- a/Assets/Prefabs/Slam Sphere.prefab	
+++ b/Assets/Prefabs/Slam Sphere.prefab	
@@ -106,7 +106,7 @@ SphereCollider:
   m_ProvidesContacts: 0
   m_Enabled: 1
   serializedVersion: 3
-  m_Radius: 0.5
+  m_Radius: 1
   m_Center: {x: 0, y: 0, z: 0}
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@@ -4976,4 +4976,5 @@ MonoBehaviour:
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   slamForce: 100
   slamTime: 0.2
+  slamMaxSpeed: 50
   impactSpeed: 0
diff --git a/Assets/Prefabs/extinguisher.prefab b/Assets/Prefabs/extinguisher.prefab
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+      propertyPath: m_LocalPosition.z
+      value: 13.92
+      objectReference: {fileID: 0}
+    - target: {fileID: 2140468118705131016, guid: d6f71a072d0de754da29b25411179453, type: 3}
+      propertyPath: m_LocalRotation.w
+      value: 0.7071068
+      objectReference: {fileID: 0}
+    - target: {fileID: 2140468118705131016, guid: d6f71a072d0de754da29b25411179453, type: 3}
+      propertyPath: m_LocalRotation.x
+      value: -0.7071068
+      objectReference: {fileID: 0}
+    - target: {fileID: 2140468118705131016, guid: d6f71a072d0de754da29b25411179453, type: 3}
+      propertyPath: m_LocalRotation.y
+      value: 0
+      objectReference: {fileID: 0}
+    - target: {fileID: 2140468118705131016, guid: d6f71a072d0de754da29b25411179453, type: 3}
+      propertyPath: m_LocalRotation.z
+      value: 0
+      objectReference: {fileID: 0}
+    - target: {fileID: 2140468118705131016, guid: d6f71a072d0de754da29b25411179453, type: 3}
+      propertyPath: m_LocalEulerAnglesHint.x
+      value: -90
+      objectReference: {fileID: 0}
+    - target: {fileID: 2140468118705131016, guid: d6f71a072d0de754da29b25411179453, type: 3}
+      propertyPath: m_LocalEulerAnglesHint.y
+      value: 0
+      objectReference: {fileID: 0}
+    - target: {fileID: 2140468118705131016, guid: d6f71a072d0de754da29b25411179453, type: 3}
+      propertyPath: m_LocalEulerAnglesHint.z
+      value: 0
+      objectReference: {fileID: 0}
+    - target: {fileID: 4554177916050931193, guid: d6f71a072d0de754da29b25411179453, type: 3}
+      propertyPath: m_Name
+      value: extinguisher
+      objectReference: {fileID: 0}
+    m_RemovedComponents: []
+    m_RemovedGameObjects: []
+    m_AddedGameObjects: []
+    m_AddedComponents: []
+  m_SourcePrefab: {fileID: 100100000, guid: d6f71a072d0de754da29b25411179453, type: 3}
 --- !u!1001 &7183143651183729180
 PrefabInstance:
   m_ObjectHideFlags: 0
@@ -3197,3 +3339,5 @@ SceneRoots:
   - {fileID: 7183143651183729180}
   - {fileID: 2719740160583704535}
   - {fileID: 4824543}
+  - {fileID: 749631478}
+  - {fileID: 6114035403070453728}
diff --git a/Assets/Scripts/ForwardForce.cs b/Assets/Scripts/ForwardForce.cs
index 69e90925d742c951ddc65426bea1803a6b33ad53..51a00f0b3155d847bfc19edb5b7e1c867b258ed0 100644
--- a/Assets/Scripts/ForwardForce.cs
+++ b/Assets/Scripts/ForwardForce.cs
@@ -8,6 +8,8 @@ public class ForwardForce : MonoBehaviour
 
     public float maxPushSpeed = 50f;
 
+    public bool hitPlayerOnly = false;
+
     // Start is called before the first frame update
     void Start()
     {
@@ -26,15 +28,23 @@ void OnTriggerStay(Collider col)
 
         if(bod)
         {
-            bod.AddForce(pushForce * transform.forward);
+            bool canLaunch = true;
+            if (hitPlayerOnly && !col.gameObject.CompareTag("Player")) 
+            { canLaunch = false; }
+
+            if (canLaunch)
+            {
+                bod.AddForce(pushForce * transform.forward);
 
-            var roller = col.GetComponent<Roll>();
-            if (roller) 
-            { 
-                roller.boostBonus = maxPushSpeed;
-                roller.boostDecay = roller.boostDecayTime;
+                var roller = col.GetComponent<Roll>();
+                if (roller) 
+                { 
+                    roller.boostBonus = maxPushSpeed;
+                    roller.boostDecay = roller.boostDecayTime;
+                }
+                else { bod.velocity = Vector3.ClampMagnitude(bod.velocity, maxPushSpeed); }
             }
-            else { bod.velocity = Vector3.ClampMagnitude(bod.velocity, maxPushSpeed); }
+            
         }
     }
 }
diff --git a/Assets/Scripts/Objects/Extinguisher.cs b/Assets/Scripts/Objects/Extinguisher.cs
new file mode 100644
index 0000000000000000000000000000000000000000..1fe949201e19ca30ef5e8c79b4ae528ced8a6a58
--- /dev/null
+++ b/Assets/Scripts/Objects/Extinguisher.cs
@@ -0,0 +1,81 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class Extinguisher : MonoBehaviour
+{
+    [Range(0f, 10f)] public float activeTime = 5f;
+    private float lifetime = 0f;
+
+    [Range(0f, 5f)] public float randomTime = 0.5f;
+    private float currentRandomTime;
+
+    private Quaternion rotateFrom;
+    private Quaternion rotateTarget;
+
+    public float turnTime = 1f;
+    private float currentTurnTime;
+
+    public float activeSpeed = 10f;
+
+    private Rigidbody myBod;
+
+    private ParticleSystem smoke;
+    // Start is called before the first frame update
+    void Start()
+    {
+        myBod = GetComponent<Rigidbody>();
+        smoke = GetComponentInChildren<ParticleSystem>();
+        if (smoke) { var s = smoke.emission; s.enabled = false; }
+    }
+
+    // Update is called once per frame
+    void Update()
+    {
+        if (lifetime > 0f) 
+        { 
+            lifetime -= Time.deltaTime; 
+            myBod.velocity = transform.forward * currentRandomTime;
+            if (lifetime <= 0f) { myBod.useGravity = true; }
+            else 
+            {
+                if (currentRandomTime > 0f) 
+                { 
+                    currentRandomTime -= Time.deltaTime;
+                    if (currentRandomTime <= 0f) 
+                    { 
+                        currentRandomTime = randomTime;
+                        //rotateFrom = transform.eulerAngles;
+                        //rotateTarget = Random.rotation.eulerAngles;
+                        rotateFrom = Quaternion.LookRotation(transform.forward);
+                        rotateTarget = Random.rotation;
+                        currentTurnTime = turnTime;
+                    }
+                }
+
+                if (currentTurnTime > 0f) { currentTurnTime -= Time.deltaTime; } 
+                //else { currentTurnTime = 0f; }
+                
+                //transform.forward = Vector3.Lerp(rotateTarget, rotateFrom, currentTurnTime / turnTime);
+                transform.rotation = Quaternion.Lerp(rotateTarget, rotateFrom, currentTurnTime / turnTime);
+            }
+
+        }
+        
+    }
+
+    void OnTriggerEnter (Collider other)
+    {
+        if (lifetime <= 0f)
+        {
+            gameObject.GetComponentInChildren<Collider>().isTrigger = false;
+            lifetime = activeTime;
+            currentRandomTime = randomTime;
+            currentTurnTime = turnTime;
+            if (smoke) { var s = smoke.emission; s.enabled = true; }
+
+            rotateFrom = Quaternion.LookRotation(transform.forward);
+            rotateTarget = Quaternion.LookRotation(transform.forward);
+        }
+    }
+}
diff --git a/Assets/Scripts/Objects/Extinguisher.cs.meta b/Assets/Scripts/Objects/Extinguisher.cs.meta
new file mode 100644
index 0000000000000000000000000000000000000000..744809ccecb655891c5b61f185504094c990d41a
--- /dev/null
+++ b/Assets/Scripts/Objects/Extinguisher.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 0cfff5f101ca00045898b9feb8b07802
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 
diff --git a/Assets/Scripts/Objects/Printer.cs b/Assets/Scripts/Objects/Printer.cs
new file mode 100644
index 0000000000000000000000000000000000000000..4203a1dffd7d7d05d6735dd0e7fee37b88a589ec
--- /dev/null
+++ b/Assets/Scripts/Objects/Printer.cs
@@ -0,0 +1,18 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class Printer : MonoBehaviour
+{
+    // Start is called before the first frame update
+    void Start()
+    {
+        
+    }
+
+    // Update is called once per frame
+    void Update()
+    {
+        
+    }
+}
diff --git a/Assets/Scripts/Objects/Printer.cs.meta b/Assets/Scripts/Objects/Printer.cs.meta
new file mode 100644
index 0000000000000000000000000000000000000000..bfc38c52c21019cba9d64754e8ae5eaaf3a117c3
--- /dev/null
+++ b/Assets/Scripts/Objects/Printer.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: f40f3ca2558946243b8d7a795f4f0c66
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 
diff --git a/ProjectSettings/InputManager.asset b/ProjectSettings/InputManager.asset
index d3b23d4649387a4110aa1686b70715dbccece7f9..4eab51b1b181fb6e525bfe7d07a492f25fb3038a 100644
--- a/ProjectSettings/InputManager.asset
+++ b/ProjectSettings/InputManager.asset
@@ -54,15 +54,15 @@ InputManager:
     axis: 0
     joyNum: 0
   - serializedVersion: 3
-    m_Name: Fire 2
+    m_Name: Slam
     descriptiveName: 
     descriptiveNegativeName: 
     negativeButton: 
-    positiveButton: left alt
+    positiveButton: joystick button 0
     altNegativeButton: 
-    altPositiveButton: mouse 1
+    altPositiveButton: 
     gravity: 1000
-    dead: 0.001
+    dead: 0
     sensitivity: 1000
     snap: 0
     invert: 0
@@ -86,15 +86,15 @@ InputManager:
     axis: 0
     joyNum: 0
   - serializedVersion: 3
-    m_Name: Jump
+    m_Name: Speed
     descriptiveName: 
     descriptiveNegativeName: 
     negativeButton: 
-    positiveButton: space
+    positiveButton: joystick button 2
     altNegativeButton: 
-    altPositiveButton: enter
+    altPositiveButton: joystick button 13
     gravity: 1000
-    dead: 0.001
+    dead: 0
     sensitivity: 1000
     snap: 0
     invert: 0
@@ -102,59 +102,59 @@ InputManager:
     axis: 0
     joyNum: 0
   - serializedVersion: 3
-    m_Name: Mouse X
+    m_Name: Jump
     descriptiveName: 
     descriptiveNegativeName: 
     negativeButton: 
-    positiveButton: 
+    positiveButton: space
     altNegativeButton: 
-    altPositiveButton: 
-    gravity: 0
+    altPositiveButton: enter
+    gravity: 1000
     dead: 0
-    sensitivity: 0.1
+    sensitivity: 1000
     snap: 0
     invert: 0
-    type: 1
+    type: 0
     axis: 0
     joyNum: 0
   - serializedVersion: 3
-    m_Name: Mouse Y
+    m_Name: Jump
     descriptiveName: 
     descriptiveNegativeName: 
     negativeButton: 
-    positiveButton: 
+    positiveButton: joystick button 1
     altNegativeButton: 
     altPositiveButton: 
-    gravity: 0
+    gravity: 1000
     dead: 0
-    sensitivity: 0.1
+    sensitivity: 1000
     snap: 0
     invert: 0
-    type: 1
-    axis: 1
+    type: 0
+    axis: 0
     joyNum: 0
   - serializedVersion: 3
-    m_Name: Mouse ScrollWheel
+    m_Name: Speed
     descriptiveName: 
     descriptiveNegativeName: 
     negativeButton: 
-    positiveButton: 
+    positiveButton: joystick button 7
     altNegativeButton: 
-    altPositiveButton: 
-    gravity: 0
+    altPositiveButton: joystick button 6
+    gravity: 1000
     dead: 0
-    sensitivity: 0.1
+    sensitivity: 1000
     snap: 0
     invert: 0
-    type: 1
-    axis: 2
+    type: 0
+    axis: 0
     joyNum: 0
   - serializedVersion: 3
     m_Name: Horizontal
     descriptiveName: 
     descriptiveNegativeName: 
     negativeButton: 
-    positiveButton: 
+    positiveButton: joystick button 10
     altNegativeButton: 
     altPositiveButton: 
     gravity: 0
@@ -170,7 +170,7 @@ InputManager:
     descriptiveName: 
     descriptiveNegativeName: 
     negativeButton: 
-    positiveButton: 
+    positiveButton: joystick button 10
     altNegativeButton: 
     altPositiveButton: 
     gravity: 0