From c681e33f7d83c11694ada0e875711e4c41a764b5 Mon Sep 17 00:00:00 2001 From: Henry <henrytshotwell@gmail.com> Date: Wed, 20 Mar 2024 17:30:06 -0400 Subject: [PATCH] Controller support + extinguishin --- .../LowPolyOffice/Props/Materials/Floor.mat | 2 +- .../Props/Materials/mesh_desk_01-tech.mat | 2 +- .../Props/Materials/mesh_desk_01-wood.mat | 2 +- .../Scenes/Demo Scene/Materials/character.mat | 2 +- Assets/Prefabs/Slam Sphere.prefab | 3 +- Assets/Prefabs/extinguisher.prefab | 5001 +++++++++++++++++ Assets/Prefabs/extinguisher.prefab.meta | 7 + Assets/Scenes/TestMovement.unity | 168 +- Assets/Scripts/ForwardForce.cs | 24 +- Assets/Scripts/Objects/Extinguisher.cs | 81 + Assets/Scripts/Objects/Extinguisher.cs.meta | 11 + Assets/Scripts/Objects/Printer.cs | 18 + Assets/Scripts/Objects/Printer.cs.meta | 11 + ProjectSettings/InputManager.asset | 58 +- 14 files changed, 5337 insertions(+), 53 deletions(-) create mode 100644 Assets/Prefabs/extinguisher.prefab create mode 100644 Assets/Prefabs/extinguisher.prefab.meta create mode 100644 Assets/Scripts/Objects/Extinguisher.cs create mode 100644 Assets/Scripts/Objects/Extinguisher.cs.meta create mode 100644 Assets/Scripts/Objects/Printer.cs create mode 100644 Assets/Scripts/Objects/Printer.cs.meta diff --git a/Assets/Art/Asset Store Packs/PolygonalMind/LowPolyOffice/Props/Materials/Floor.mat b/Assets/Art/Asset Store Packs/PolygonalMind/LowPolyOffice/Props/Materials/Floor.mat index 1f892f1..322634c 100644 --- a/Assets/Art/Asset Store Packs/PolygonalMind/LowPolyOffice/Props/Materials/Floor.mat +++ b/Assets/Art/Asset Store Packs/PolygonalMind/LowPolyOffice/Props/Materials/Floor.mat @@ -165,7 +165,7 @@ Material: - _outline_width: 0.2 m_Colors: - _BaseColor: {r: 0.31617647, g: 0.31617647, b: 0.31617647, a: 0.378} - - _Color: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.31617647, g: 0.31617647, b: 0.31617647, a: 0.378} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _HColor: {r: 0.88235295, g: 0.44766438, b: 0.44766438, a: 1} - _SColor: {r: 0.195, g: 0.195, b: 0.195, a: 0.13725491} diff --git a/Assets/Art/Asset Store Packs/PolygonalMind/LowPolyOffice/Props/Materials/mesh_desk_01-tech.mat b/Assets/Art/Asset Store Packs/PolygonalMind/LowPolyOffice/Props/Materials/mesh_desk_01-tech.mat index 5348472..0b9558f 100644 --- a/Assets/Art/Asset Store Packs/PolygonalMind/LowPolyOffice/Props/Materials/mesh_desk_01-tech.mat +++ b/Assets/Art/Asset Store Packs/PolygonalMind/LowPolyOffice/Props/Materials/mesh_desk_01-tech.mat @@ -153,7 +153,7 @@ Material: - _outline_width: 0.2 m_Colors: - _BaseColor: {r: 0.07, g: 0.07, b: 0.07, a: 1} - - _Color: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.07, g: 0.07, b: 0.07, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _HColor: {r: 0.785, g: 0.785, b: 0.785, a: 1} - _SColor: {r: 0.195, g: 0.195, b: 0.195, a: 0.13725491} diff --git a/Assets/Art/Asset Store Packs/PolygonalMind/LowPolyOffice/Props/Materials/mesh_desk_01-wood.mat b/Assets/Art/Asset Store Packs/PolygonalMind/LowPolyOffice/Props/Materials/mesh_desk_01-wood.mat index d70cf3d..d2e770e 100644 --- a/Assets/Art/Asset Store Packs/PolygonalMind/LowPolyOffice/Props/Materials/mesh_desk_01-wood.mat +++ b/Assets/Art/Asset Store Packs/PolygonalMind/LowPolyOffice/Props/Materials/mesh_desk_01-wood.mat @@ -153,7 +153,7 @@ Material: - _outline_width: 0.2 m_Colors: - _BaseColor: {r: 0.2375, g: 0.1134, b: 0.0651, a: 1} - - _Color: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.2375, g: 0.1134, b: 0.0651, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _HColor: {r: 0.785, g: 0.785, b: 0.785, a: 1} - _SColor: {r: 0.195, g: 0.195, b: 0.195, a: 0.13725491} diff --git a/Assets/Art/Asset Store Packs/PolygonalMind/LowPolyOffice/Scenes/Demo Scene/Materials/character.mat b/Assets/Art/Asset Store Packs/PolygonalMind/LowPolyOffice/Scenes/Demo Scene/Materials/character.mat index 41d49c8..566e66f 100644 --- a/Assets/Art/Asset Store Packs/PolygonalMind/LowPolyOffice/Scenes/Demo Scene/Materials/character.mat +++ b/Assets/Art/Asset Store Packs/PolygonalMind/LowPolyOffice/Scenes/Demo Scene/Materials/character.mat @@ -57,7 +57,7 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - 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{fileID: 7183143651183729180} - {fileID: 2719740160583704535} - {fileID: 4824543} + - {fileID: 749631478} + - {fileID: 6114035403070453728} diff --git a/Assets/Scripts/ForwardForce.cs b/Assets/Scripts/ForwardForce.cs index 69e9092..51a00f0 100644 --- a/Assets/Scripts/ForwardForce.cs +++ b/Assets/Scripts/ForwardForce.cs @@ -8,6 +8,8 @@ public class ForwardForce : MonoBehaviour public float maxPushSpeed = 50f; + public bool hitPlayerOnly = false; + // Start is called before the first frame update void Start() { @@ -26,15 +28,23 @@ void OnTriggerStay(Collider col) if(bod) { - bod.AddForce(pushForce * transform.forward); + bool canLaunch = true; + if (hitPlayerOnly && !col.gameObject.CompareTag("Player")) + { canLaunch = false; } + + if (canLaunch) + { + bod.AddForce(pushForce * transform.forward); - var roller = col.GetComponent<Roll>(); - if (roller) - { - roller.boostBonus = maxPushSpeed; - roller.boostDecay = roller.boostDecayTime; + var roller = col.GetComponent<Roll>(); + if (roller) + { + roller.boostBonus = maxPushSpeed; + roller.boostDecay = roller.boostDecayTime; + } + else { bod.velocity = Vector3.ClampMagnitude(bod.velocity, maxPushSpeed); } } - else { bod.velocity = Vector3.ClampMagnitude(bod.velocity, maxPushSpeed); } + } } } diff --git a/Assets/Scripts/Objects/Extinguisher.cs b/Assets/Scripts/Objects/Extinguisher.cs new file mode 100644 index 0000000..1fe9492 --- /dev/null +++ b/Assets/Scripts/Objects/Extinguisher.cs @@ -0,0 +1,81 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class Extinguisher : MonoBehaviour +{ + [Range(0f, 10f)] public float activeTime = 5f; + private float lifetime = 0f; + + [Range(0f, 5f)] public float randomTime = 0.5f; + private float currentRandomTime; + + private Quaternion rotateFrom; + private Quaternion rotateTarget; + + public float turnTime = 1f; + private float currentTurnTime; + + public float activeSpeed = 10f; + + private Rigidbody myBod; + + private ParticleSystem smoke; + // Start is called before the first frame update + void Start() + { + myBod = GetComponent<Rigidbody>(); + smoke = GetComponentInChildren<ParticleSystem>(); + if (smoke) { var s = smoke.emission; s.enabled = false; } + } + + // Update is called once per frame + void Update() + { + if (lifetime > 0f) + { + lifetime -= Time.deltaTime; + myBod.velocity = transform.forward * currentRandomTime; + if (lifetime <= 0f) { myBod.useGravity = true; } + else + { + if (currentRandomTime > 0f) + { + currentRandomTime -= Time.deltaTime; + if (currentRandomTime <= 0f) + { + currentRandomTime = randomTime; + //rotateFrom = transform.eulerAngles; + //rotateTarget = Random.rotation.eulerAngles; + rotateFrom = Quaternion.LookRotation(transform.forward); + rotateTarget = Random.rotation; + currentTurnTime = turnTime; + } + } + + if (currentTurnTime > 0f) { currentTurnTime -= Time.deltaTime; } + //else { currentTurnTime = 0f; } + + //transform.forward = Vector3.Lerp(rotateTarget, rotateFrom, currentTurnTime / turnTime); + transform.rotation = Quaternion.Lerp(rotateTarget, rotateFrom, currentTurnTime / turnTime); + } + + } + + } + + void OnTriggerEnter (Collider other) + { + if (lifetime <= 0f) + { + gameObject.GetComponentInChildren<Collider>().isTrigger = false; + lifetime = activeTime; + currentRandomTime = randomTime; + currentTurnTime = turnTime; + if (smoke) { var s = smoke.emission; s.enabled = true; } + + rotateFrom = Quaternion.LookRotation(transform.forward); + rotateTarget = Quaternion.LookRotation(transform.forward); + } + } +} diff --git a/Assets/Scripts/Objects/Extinguisher.cs.meta b/Assets/Scripts/Objects/Extinguisher.cs.meta new file mode 100644 index 0000000..744809c --- /dev/null +++ b/Assets/Scripts/Objects/Extinguisher.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 0cfff5f101ca00045898b9feb8b07802 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Objects/Printer.cs b/Assets/Scripts/Objects/Printer.cs new file mode 100644 index 0000000..4203a1d --- /dev/null +++ b/Assets/Scripts/Objects/Printer.cs @@ -0,0 +1,18 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class Printer : MonoBehaviour +{ + // Start is called before the first frame update + void Start() + { + + } + + // Update is called once per frame + void Update() + { + + } +} diff --git a/Assets/Scripts/Objects/Printer.cs.meta b/Assets/Scripts/Objects/Printer.cs.meta new file mode 100644 index 0000000..bfc38c5 --- /dev/null +++ b/Assets/Scripts/Objects/Printer.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: f40f3ca2558946243b8d7a795f4f0c66 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectSettings/InputManager.asset b/ProjectSettings/InputManager.asset index d3b23d4..4eab51b 100644 --- a/ProjectSettings/InputManager.asset +++ b/ProjectSettings/InputManager.asset @@ -54,15 +54,15 @@ InputManager: axis: 0 joyNum: 0 - serializedVersion: 3 - m_Name: Fire 2 + m_Name: Slam descriptiveName: descriptiveNegativeName: negativeButton: - positiveButton: left alt + positiveButton: joystick button 0 altNegativeButton: - altPositiveButton: mouse 1 + altPositiveButton: gravity: 1000 - dead: 0.001 + dead: 0 sensitivity: 1000 snap: 0 invert: 0 @@ -86,15 +86,15 @@ InputManager: axis: 0 joyNum: 0 - serializedVersion: 3 - m_Name: Jump + m_Name: Speed descriptiveName: descriptiveNegativeName: negativeButton: - positiveButton: space + positiveButton: joystick button 2 altNegativeButton: - altPositiveButton: enter + altPositiveButton: joystick button 13 gravity: 1000 - dead: 0.001 + dead: 0 sensitivity: 1000 snap: 0 invert: 0 @@ -102,59 +102,59 @@ InputManager: axis: 0 joyNum: 0 - serializedVersion: 3 - m_Name: Mouse X + m_Name: Jump descriptiveName: descriptiveNegativeName: negativeButton: - positiveButton: + positiveButton: space altNegativeButton: - altPositiveButton: - gravity: 0 + altPositiveButton: enter + gravity: 1000 dead: 0 - sensitivity: 0.1 + sensitivity: 1000 snap: 0 invert: 0 - type: 1 + type: 0 axis: 0 joyNum: 0 - serializedVersion: 3 - m_Name: Mouse Y + m_Name: Jump descriptiveName: descriptiveNegativeName: negativeButton: - positiveButton: + positiveButton: joystick button 1 altNegativeButton: altPositiveButton: - gravity: 0 + gravity: 1000 dead: 0 - sensitivity: 0.1 + sensitivity: 1000 snap: 0 invert: 0 - type: 1 - axis: 1 + type: 0 + axis: 0 joyNum: 0 - serializedVersion: 3 - m_Name: Mouse ScrollWheel + m_Name: Speed descriptiveName: descriptiveNegativeName: negativeButton: - positiveButton: + positiveButton: joystick button 7 altNegativeButton: - altPositiveButton: - gravity: 0 + altPositiveButton: joystick button 6 + gravity: 1000 dead: 0 - sensitivity: 0.1 + sensitivity: 1000 snap: 0 invert: 0 - type: 1 - axis: 2 + type: 0 + axis: 0 joyNum: 0 - serializedVersion: 3 m_Name: Horizontal descriptiveName: descriptiveNegativeName: negativeButton: - positiveButton: + positiveButton: joystick button 10 altNegativeButton: altPositiveButton: gravity: 0 @@ -170,7 +170,7 @@ InputManager: descriptiveName: descriptiveNegativeName: negativeButton: - positiveButton: + positiveButton: joystick button 10 altNegativeButton: altPositiveButton: gravity: 0 -- GitLab