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View FungusProject-ElexMcCoy project
F
MI431 s23 Elex McCoy /
FungusProject-ElexMcCoy
0
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Apr 21, 2023
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Apr 21, 2023
View MI 431 - Spartan Swashbucklers project
M
0__GameProf-Public /
MI 431 - Spartan Swashbucklers
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May 05, 2025
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May 05, 2025
View mi455-s23-SoloProject-Cinemachine project
M
Chang, Ryan /
mi455-s23-SoloProject-Cinemachine
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Mar 29, 2023
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Mar 29, 2023
View Project2ProceduralGeneration-Ryan-Chang project
P
MI431-s23-Ryan-Chang /
Project2ProceduralGeneration-Ryan-Chang
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May 15, 2023
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May 15, 2023
View CSE498 Team Union Pacific project
C
Adam Kasumovic /
CSE498 Team Union Pacific
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Dec 07, 2022
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Dec 07, 2022
View MI498-SP21-IronGalaxy project
M
Pryde, Shawn /
MI498-SP21-IronGalaxy
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Apr 07, 2021
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Apr 07, 2021
View MI 431 Game AI Pro- Camera System-Andrew Plumaj project
M
Plumaj, Andrew /
MI 431 Game AI Pro- Camera System-Andrew Plumaj
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Aug 09, 2020
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Aug 09, 2020
View Procedural_Terrain project
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Miller, Blake /
Procedural_Terrain
Procedurally generated terrain in Unity 3D
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Jul 30, 2020
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Jul 30, 2020
View Procedural Generation Tutorial-Andrew Plumaj project
P
Plumaj, Andrew /
Procedural Generation Tutorial-Andrew Plumaj
Procedural Forest Generation
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Aug 09, 2020
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Aug 09, 2020
View MI 431-Shadergraph Grass-Andrew Plumaj project
M
Plumaj, Andrew /
MI 431-Shadergraph Grass-Andrew Plumaj
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Aug 03, 2020
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Aug 03, 2020
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