PuReMD: add preprocessors for Neutral Territory
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- PuReMD/src/allocate.c 15 additions, 4 deletionsPuReMD/src/allocate.c
- PuReMD/src/basic_comm.c 4 additions, 1 deletionPuReMD/src/basic_comm.c
- PuReMD/src/basic_comm.h 4 additions, 0 deletionsPuReMD/src/basic_comm.h
- PuReMD/src/box.c 2 additions, 0 deletionsPuReMD/src/box.c
- PuReMD/src/comm_tools.c 11 additions, 1 deletionPuReMD/src/comm_tools.c
- PuReMD/src/comm_tools.h 4 additions, 0 deletionsPuReMD/src/comm_tools.h
- PuReMD/src/forces.c 32 additions, 1 deletionPuReMD/src/forces.c
- PuReMD/src/grid.c 8 additions, 2 deletionsPuReMD/src/grid.c
- PuReMD/src/init_md.c 8 additions, 0 deletionsPuReMD/src/init_md.c
- PuReMD/src/io_tools.c 13 additions, 2 deletionsPuReMD/src/io_tools.c
- PuReMD/src/linear_solvers.c 40 additions, 10 deletionsPuReMD/src/linear_solvers.c
- PuReMD/src/neighbors.c 4 additions, 0 deletionsPuReMD/src/neighbors.c
- PuReMD/src/reax_types.h 21 additions, 6 deletionsPuReMD/src/reax_types.h
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