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Created with Raphaël 2.2.023Apr2220191817161514131211109876543225Mar24232221201918171514131211109765410Janwaypointsmainmainquick word changeBug fixesstarting to work on menuscreating vases and implementing the losing objects in the main scenefixed the glass prefab so it tracks pointslevel is bakedsmall changes to the chaos meterUI changeshighlighting powerup prefabsmade a prefab out of the losing breakable objectgame losing breakableschaos meter changed to represent office priceprops on shelvesnumerous balance fixes (some literal)Main camera prefab updatedLighter decalUpdate Player.prefabEdit -> Project Settings -> Audio -> Uncheck Disable Unity AudioAdded second impact particle system to tweak, might have secondary impact to show off in slidesshadow decal changesmall tweaksMerge branch 'main' of https://gitlab.msu.edu/startcat/mi-455-project-3Why it not workingAdded Ground Pound Effectfinished walls + ceiling addedfloors and some nicer wallscopy scene so I can make a vignette for a trailer laterthe don't fall anyomreAI addedUpdate Roll.csMinor adjustmentInitial setup for audio workPlayer movement, removed a shadowoopscollision fixes + more props + walls!improving chaos meterchanged the chaos colorsimple chaos meter enabledUpdate ball Transparent.mat
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