Skip to content
GitLab
Explore
Sign in
Primary navigation
Search or go to…
Project
P
Project2ProceduralGeneration-Ryan-Chang
Manage
Activity
Members
Labels
Plan
Issues
Issue boards
Milestones
Iterations
Requirements
Code
Merge requests
Repository
Branches
Commits
Tags
Repository graph
Compare revisions
Snippets
Locked files
Build
Pipelines
Jobs
Pipeline schedules
Test cases
Artifacts
Deploy
Releases
Package Registry
Container Registry
Model registry
Operate
Environments
Terraform modules
Monitor
Incidents
Service Desk
Analyze
Value stream analytics
Contributor analytics
CI/CD analytics
Repository analytics
Code review analytics
Issue analytics
Insights
Model experiments
Help
Help
Support
GitLab documentation
Compare GitLab plans
Community forum
Contribute to GitLab
Provide feedback
Keyboard shortcuts
?
Snippets
Groups
Projects
Show more breadcrumbs
MI431-s23-Ryan-Chang
Project2ProceduralGeneration-Ryan-Chang
Commits
dbc4b209
Commit
dbc4b209
authored
2 years ago
by
Chang, Ryan
Browse files
Options
Downloads
Patches
Plain Diff
yeet
parent
fd54bbc2
Loading
Loading
No related merge requests found
Changes
1
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
Assets/Scripts/TerrainGeneration/Chunker/TerrainChunkerThreads.cs
+0
-2
0 additions, 2 deletions
...cripts/TerrainGeneration/Chunker/TerrainChunkerThreads.cs
with
0 additions
and
2 deletions
Assets/Scripts/TerrainGeneration/Chunker/TerrainChunkerThreads.cs
+
0
−
2
View file @
dbc4b209
using
System.Threading
;
using
UnityEngine
;
public
class
TerrainChunkerThreads
:
TerrainChunker
{
private
ShapeGeneratorThread
shapeGenerator
;
//private ThreadStart shapeStart;
private
Thread
shapeThread
;
private
CancellationTokenSource
cts
;
protected
override
bool
CheckIfFinished
()
...
...
This diff is collapsed.
Click to expand it.
Preview
0%
Loading
Try again
or
attach a new file
.
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Save comment
Cancel
Please
register
or
sign in
to comment