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Commit dbc4b209 authored by Chang, Ryan's avatar Chang, Ryan
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yeet

parent fd54bbc2
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using System.Threading;
using UnityEngine;
public class TerrainChunkerThreads : TerrainChunker
{
private ShapeGeneratorThread shapeGenerator;
//private ThreadStart shapeStart;
private Thread shapeThread;
private CancellationTokenSource cts;
protected override bool CheckIfFinished()
......
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